Documentation
¶
Index ¶
- Constants
- func ConvertTiffToJPEG(tiff_r io.Reader, jpeg_w io.Writer)
- func FileExists(path string) bool
- func GenerateNDVI(jpeg_rgb_r io.Reader, jpeg_cir_r io.Reader, jpeg_ndvi_w io.Writer)
- func GenerateOverlay(jpeg_ndvi_r io.Reader, jpeg_rgb_r io.Reader, jpeg_over_w io.Writer)
- func GetImageDirLocation() string
- func GetTileCIRFileName(tileName string) string
- func GetTileCIRLocation(tileName string) string
- func GetTileNDVIFileName(tileName string) string
- func GetTileNDVILocation(tileName string) string
- func GetTileOverlayFileName(tileName string) string
- func GetTileOverlayLocation(tileName string) string
- func GetTileRGBFileName(tileName string) string
- func GetTileRGBLocation(tileName string) string
- func NVDI_calc(imgNIR image.Image, imgRGB image.Image, x int, y int) float32
- func ProcessTile(tile database.Tile, tileURLs database.TileURLs, dbapi *database.DBAPI)
- func StartWorker(dbapi *database.DBAPI)
Constants ¶
View Source
const SIZE = 10000
Variables ¶
This section is empty.
Functions ¶
func FileExists ¶
func GenerateNDVI ¶
func GenerateOverlay ¶
func GetImageDirLocation ¶
func GetImageDirLocation() string
func GetTileCIRFileName ¶
func GetTileCIRLocation ¶
func GetTileNDVIFileName ¶
func GetTileNDVILocation ¶
func GetTileOverlayFileName ¶
func GetTileOverlayLocation ¶
func GetTileRGBFileName ¶
func GetTileRGBLocation ¶
func ProcessTile ¶
func StartWorker ¶
Types ¶
This section is empty.
Click to show internal directories.
Click to hide internal directories.