Game

module
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Published: Jan 29, 2026 License: MIT

README

Game

This is a basic project that renders stuff in a window using opengl and glfw

Troubleshooting

If windows says that the app cannot be launched on your device, try compiling with these compiler flags

-ldflags="-s -w"
TODO:
  • Make some kind of protocol for communication between graphical engine and the glue program and implement it properly
  • This would most probably pass config from some kind of global config

Concepts

Managers
  • Managers are global variables, that manage the operational elements of the gameengine
  • TextureManager
    • Used for loading textures
    • Manages duplicate loads, etc.
  • ShaderManager
    • The same essentially

Credits

So many thanks to learnopengl.com, a LOT of the opengl code is taken from there, most of it changed up, but this project would not exist if it was not for this site https://github.com/Samson-Mano/opengl_textrendering

Directories

Path Synopsis
App

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