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Constants ¶
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Functions ¶
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Types ¶
type BGR ¶
type BGR struct {
// Pix holds the image's pixels, in B, G, R order. The pixel at
// (x, y) starts at Pix[(y-Rect.Min.Y)*Stride + (x-Rect.Min.X)*3].
Pix []byte
// Stride is the Pix stride (in bytes) between vertically adjacent pixels.
Stride int
// Rect is the image's bounds.
Rect image.Rectangle
}
func (*BGR) ColorModel ¶
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